Roblox Music Id Code The White Stripes Seven Nation Army. 7 Nation Army Song Id Roblox 2020-06-21T14:04:00-07:00 Rating: 4.5 Diposkan Oleh: jorgeclay Read more ». Try to close any other applications that are running while you’re in studio. E.g spotify, discord, roblox ect. If it lags in any other project or whenever you enter studio, I would advise you check your CPU or storage, or quality of your computer to make sure it has the ability to handle and run the task.
Nov 29th, 2016
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
- sound = Instance.new('Sound', game.Players.LocalPlayer.Character.Head)
- sound.SoundId = 'http://roblox.com/asset?id=280667448'
- Instance.new('ForceField', game.Players.LocalPlayer.Character)
- function key(key)
- if key 'q' then
- wait(0.01)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.Angles(0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
- sound:Play()
- local hit = Instance.new('Explosion', plr['Right Arm'])
- hit.Visible = false
- hit.BlastRadius = 2.5
- for i = 1,5 do
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.Angles(-0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
- hit:destroy()
- if key 'e' then
- wait(0.01)
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,-0.3)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0.05,0,0)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.Angles(0,0,0.06)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.Angles(0,0,0.06)
- end
- local hit1 = Instance.new('Explosion', plr['Right Leg'])
- hit1.Visible = false
- hit1.BlastRadius = 2
- for i = 1,5 do
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,0.3)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.Angles(0,0,-0.06)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.Angles(0,0,-0.06)
- sound.PlaybackSpeed = 1
- end
- for i = 1,5 do
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.Angles(0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
- sound:Play()
- local hit2 = Instance.new('Explosion', plr['Left Arm'])
- hit2.Visible = false
- hit2.BlastRadius = 2.5
- for i = 1,5 do
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.Angles(-0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
- hit2:destroy()
- end
- plr = game.Players.LocalPlayer.Character
- sound1.SoundId = 'http://www.roblox.com/asset/?id=360202811'
- sound1.Looped = true
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.Angles(0.1,0.1,0.1)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.Angles(0.1,0.1,0.1)
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,-0.15)
- plr.Torso['Left Hip'].C1 = plr.Torso['Left Hip'].C1 * CFrame.Angles(0,0,-0.15)
- wait(0.01)
- wait(0.05)
- plr.Torso['Left Hip'].C1 = plr.Torso['Left Hip'].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.new(0,0.01,0)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.new(0,0.01,0)
- for i = 1,2 do
- plr.Torso['Left Hip'].C1 = plr.Torso['Left Hip'].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.new(0,0.02,0)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.new(0,0.02,0)
- for i = 1,3 do
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
- plr.Torso['Left Hip'].C1 = plr.Torso['Left Hip'].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.new(0,0.025,0)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.new(0,0.025,0)
- wait(1)
- -------------------------------------------------------------------------------------------------------
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
- plr.Torso['Left Hip'].C1 = plr.Torso['Left Hip'].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.new(0,-0.025,0)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.new(0,-0.025,0)
- end
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
- plr.Torso['Left Hip'].C1 = plr.Torso['Left Hip'].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.new(0,-0.02,0)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.new(0,-0.02,0)
- end
- plr.Torso['Right Hip'].C1 = plr.Torso['Right Hip'].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
- plr.Torso['Left Hip'].C1 = plr.Torso['Left Hip'].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso['Right Shoulder'].C1 = plr.Torso['Right Shoulder'].C1 * CFrame.new(0,-0.01,0)
- plr.Torso['Left Shoulder'].C1 = plr.Torso['Left Shoulder'].C1 * CFrame.new(0,-0.01,0)
- end
RAW Paste Data