1. We are having the same problem. When my son selects to play any Roblox game it crashes, and usually you have to reboot the computer. We have deleted Roblox, reinstalled many times, disabled antivirus, removed antivirus software, deleted the roblox.
  2. NEW. Unfly keybind: Makes you stop flying. Walkspeed: Changes your walkspeed. Jump Power: Changes your jump height. Bomb All: Bombs everyone in the server (someone in the server needs to own the bomb gamepass) Crash Server: Crashes the server. Trigger Mines: Triggers all the mines in the minefield. Respawn Fix: Makes you respawn faster.
How to stop roblox from crashing when hacking pc

Roblox is ushering in the next generation of entertainment. Imagine, create, and play together with millions of players across an infinite variety of immersive, user-generated 3D worlds. Roblox is a global platform that brings people together through play.

How To Stop Roblox From Crashing When Hacking Free

Jul 23rd, 2019
Never
How To Stop Roblox From Crashing When Hacking
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  1. local RealPlayer = Player
  2. do print('FE Compatibility code V2 by Mokiros')local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new('RemoteEvent')p.Name='UserInput_Event'p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.cEnum.UserInputState.Begin;if r.bEnum.UserInputType.MouseButton1 then return h:T(s and'Button1Down'or'Button1Up')end;if r.bEnum.UserInputType.MouseButton2 then return h:T(s and'Button2Down'or'Button2Up')end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if ur.a then t.Function(t.Name,r.c,r)end end end;h:T(s and'KeyDown'or'KeyUp',r.a.Name:lower())i:T(s and'InputBegan'or'InputEnded',r,false)end end)p.Parent=NLS([[local a=script:WaitForChild('UserInput_Event')local b=owner:GetMouse()local c=game:GetService('UserInputService')local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService('RunService').Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]],script)local v=game;local w={__index=function(self,u)local x=rawget(self,'_RealService')if x then return typeof(x[u])'function'and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,'_RealService')if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)'string'and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},'Players'),UserInputService=z(i,'UserInputService'),ContextActionService=z(CAS,'ContextActionService'),RunService=z({_btrs={},RenderStepped=v:GetService('RunService').Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},'RunService')}rawset(B.Players,'localPlayer',B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  3. local char = p.Character
  4. local LocalPlayer = p
  5. local naeeym = Instance.new('BillboardGui',char)
  6. naeeym.StudsOffset = Vector3.new(0,5,0)
  7. local tecks = Instance.new('TextLabel',naeeym)
  8. tecks.BorderSizePixel = 0
  9. tecks.Font = 'ArialBold'
  10. tecks.TextStrokeTransparency = 0
  11. tecks.TextColor3 = Color3.new(255,255,255)
  12. local Character = p.Character
  13. local RightArm2 = Character['Right Arm']
  14. local RightLeg2 = Character['Right Leg']
  15. local Torso2 = Character.Torso
  16. --created by SoldierJoao
  17. cut = Instance.new('Sound', Character)
  18. cut.SoundId = 'https://www.roblox.com/asset/?id=97095069'
  19. thri = Instance.new('Sound', Character)
  20. thri.SoundId = 'https://www.roblox.com/asset/?id=186311262'
  21. WRY = Instance.new('Sound', Character)
  22. WRY.SoundId = 'https://www.roblox.com/asset/?id=276152532'
  23. local Player=Players.LocalPlayer
  24. local RenderStepped=game:service'RunService'.RenderStepped
  25. local MeshId='http://www.roblox.com/asset?id=202083123'
  26. local TextureId='http://www.roblox.com/asset/?id=189436355'
  27. local BeeSpeed= 100
  28. local QHold=false
  29. cut:Play()
  30. local Bee=Instance.new('Part',Player.Character)
  31. Bee.Size=Vector3.new(2,2,2)
  32. local BeeMesh=Instance.new('SpecialMesh',Bee)
  33. BeeMesh.MeshId=MeshId
  34. BeeMesh.Scale=Vector3.new(1,1,1)
  35. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  36. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  37. coroutine.wrap(function()
  38. BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
  39. end)
  40. Bee.Touched:connect(function(p)
  41. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
  42. Bee:Destroy'
  43. end
  44. end
  45. Mouse.KeyDown:connect(function(k)
  46. if Key'q'then
  47. elseif Key'e'then
  48. end
  49. local Key=k:lower'
  50. QHold=false
  51. EHold=false
  52. end)
  53. coroutine.wrap(function()
  54. if QHold then
  55. BeeSpeed=BeeSpeed-1
  56. elseif EHold then
  57. end
  58. end)()
  59. sound.SoundId = 'https://www.roblox.com/asset/?id=290807425'
  60. sound2 = Instance.new('Sound', Character)
  61. sound2.SoundId = 'https://www.roblox.com/asset/?id=290810519'
  62. sound3 = Instance.new('Sound', Character)
  63. sound3.SoundId = 'https://www.roblox.com/asset/?id=290807377'
  64. sound4 = Instance.new('Sound', Character)
  65. sound4.SoundId = 'https://www.roblox.com/asset/?id=290807397'
  66. TSTheme = Instance.new('Sound', Character)
  67. TSTheme.SoundId = 'https://www.roblox.com/asset/?id=172374380'
  68. canworld = true
  69. key = key:lower()
  70. if canworld false then return end
  71. canworld = false
  72. tecks.Text = 'THE WORLD STOP TIME!'
  73. tecks.Text = LocalPlayer.Name
  74. sound4:Play()
  75. sphere = Instance.new('Part')
  76. local sm = Instance.new('SpecialMesh', sphere)
  77. sphere.Transparency = 0.5
  78. sphere.CanCollide = false
  79. sphere.BrickColor = BrickColor.new('Black')
  80. local weld = Instance.new('Weld', Player.Character.Torso)
  81. weld.Part1 = lol
  82. weld.C0 = Player.Character.Torso.CFrame:inverse()
  83. end
  84. spawnpart()
  85. for i, v in pairs(game.Players:GetChildren()) do
  86. if t then
  87. Player.Character:FindFirstChild('Torso').Anchored = false
  88. RA = v.Character:FindFirstChild('Right Arm')
  89. RA.Anchored = true
  90. Player.Character:FindFirstChild('Right Arm').Anchored = false
  91. LA = v.Character:FindFirstChild('Left Arm')
  92. LA.Anchored = true
  93. Player.Character:FindFirstChild('Left Arm').Anchored = false
  94. RL = v.Character:FindFirstChild('Right Leg')
  95. RL.Anchored = true
  96. Player.Character:FindFirstChild('Right Leg').Anchored = false
  97. LL = v.Character:FindFirstChild('Left Leg')
  98. LL.Anchored = true
  99. Player.Character:FindFirstChild('Left Leg').Anchored = false
  100. end
  101. cce = Instance.new('ColorCorrectionEffect', game.Lighting)
  102. --game.Debris:AddItem(cce, 5)
  103. for i = 1,3 do
  104. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  105. end
  106. sphere:Destroy()
  107. cce.Saturation = -0.1
  108. cce.Saturation = -0.2
  109. cce.Saturation = -0.3
  110. cce.Saturation = -1.5
  111. end
  112. end
  113. key = key:lower()
  114. canworld = true
  115. sound2:Play()
  116. BeeSpeed = 1
  117. wait(0.5)
  118. cce.Saturation = -0.5
  119. BeeSpeed = 1.4
  120. wait(0.3)
  121. cce.Saturation = -0.2
  122. cce.Saturation = 0
  123. for i, v in pairs(game.Players:GetChildren()) do
  124. if t then
  125. end
  126. if RA then
  127. end
  128. if LA then
  129. end
  130. if RL then
  131. end
  132. if LL then
  133. end
  134. BeeSpeed = 100
  135. TSTheme:Stop()
  136. end)
Roblox


This is how to inject hacks in Roblox
So after actually opening Roblox there are two components that are needed to hack into this game.
- The actual hack, usually in dll form which needs to be injected into the game
- DLL Injector to use the dll code in the Roblox process
As an example, we will be using a dll called 'JJSploit.dll' which contains multiple hacks that can be activated with a simple command.
The hack that we'll be using as an example can be found on the website in the external links section below.
1. First download the JJSploit.dll, and open the file in the dll injector.
2. Once you located the Roblox process, select it and press the inject button.
Congratulations, you successfully injected the dll into roblox. What remains now, is actually using the hacks.
The console window that pops up allows you to activate the hacks with commands.
The commands are explained in the console window.
For example inserting the command 'speed all 200' sets the speed for all players to 200.


Disclaimer: Usage of any hack is upon your own risk. We do not endorse any hack, nor do we monitor individual releases.

Frequently Asked Questions


Will the hack work for ever?
Probably not. The dll needs to be updated by the developers once it is patched.
Why do we need to use an injector?
Because the hack is a dll file, it needs to be injected into the roblox process. The dll code then becomes active and is able to manipulate the game's process.
Why DLL Injector?
Our software is easy to use and has some stealth features built in (for gamers) which allows you to inject your game hacks into the Roblox process. It's widely trusted by the gamer community.
What kind of hacks do you recommend?
We have no particular recommendations as we can't monitor each dll developer. Make sure the dll is clean and the developer is trusted.